Answer by The_r0nin
I'm assuming that you load the second scene by reference:Application.LoadScene(1);If so, you need to store the present scene number and load that scene by default. Something like:var presentScene; //...
View ArticleAnswer by Unamine
you can create a button in GUI, writing: "Save and Exit"when the player presses the button you save the variable CurrentLevel, according to the level he is, so that you can use PlayerPrefs, look in...
View Article
More Pages to Explore .....